Scorn is an atmospheric first-person horror adventure game set in a nightmarish universe of odd forms and somber tapestry.
It is designed around the idea of "being thrown into the world". Isolated and lost inside this dream-like world, you will explore different interconnected regions in a non-linear fashion. The unsettling environment is a character itself.
Every location contains its own theme (story), puzzles and characters that are integral in creating a cohesive world. Throughout the game you will open up new areas, acquire different skill sets, weapons, various items and try to comprehend the sights presented to you.
GAMEPLAY FEATURES
COHESIVE "LIVED-IN" WORLD
Scorn takes place in an open-ended world with different interconnected regions. Each region is a maze-like structure with various rooms and paths to discover. All the storytelling happens in-game, with no cut-scenes to distract you from the grisly reality of the living, breathing world you’re in. But keep your eyes open - the game won’t show you any sympathy if you miss something important on your uneasy travels.
FULL BODY AWARENESS
Players will experience better immersion being aware of the character’s body and movement. Interaction with the world is realistic - objects are picked up with your hands (instead of just floating in midair), machines and instruments are operated by grabbing the controls, etc.
INVENTORY AND AMMO MANAGEMENT
Your loadout is defined and limited. This plays a big role in keeping the player in an even greater state of awareness throughout the whole game. Players will have to think about when to fight and when to take cover and how their actions affect the world around them. Different play styles will be needed to advance.
Scorn Deluxe Edition
Scorn is an atmospheric first-person horror adventure game set in a nightmarish universe of odd forms and somber tapestry.
Activates in United Arab Emirates
Prices in other currencies are approximate. You will be charged in EUR.
English Interface and subtitles
French Interface and subtitles
Italian Interface and subtitles
German Interface and subtitles
Spanish - Spain Interface and subtitles
Bulgarian Interface and subtitles
Czech Interface and subtitles
Danish Interface and subtitles
Dutch Interface and subtitles
Finnish Interface and subtitles
Greek Interface and subtitles
Hungarian Interface and subtitles
Japanese Interface and subtitles
Korean Interface and subtitles
Norwegian Interface and subtitles
Polish Interface and subtitles
Portuguese - Portugal Interface and subtitles
Portuguese - Brazil Interface and subtitles
Romanian Interface and subtitles
Russian Interface and subtitles
Simplified Chinese Interface and subtitles
Spanish - Latin America Interface and subtitles
Swedish Interface and subtitles
Traditional Chinese Interface and subtitles
Turkish Interface and subtitles
Ukrainian Interface and subtitles
Vietnamese Interface and subtitles
Arabic Interface and subtitles
Thai Interface and subtitles
Scorn is an atmospheric first-person horror adventure game set in a nightmarish universe of odd forms and somber tapestry.
It is designed around the idea of "being thrown into the world". Isolated and lost inside this dream-like world, you will explore different interconnected regions in a non-linear fashion. The unsettling environment is a character itself.
Every location contains its own theme (story), puzzles and characters that are integral in creating a cohesive world. Throughout the game you will open up new areas, acquire different skill sets, weapons, various items and try to comprehend the sights presented to you.
GAMEPLAY FEATURES
COHESIVE "LIVED-IN" WORLD
Scorn takes place in an open-ended world with different interconnected regions. Each region is a maze-like structure with various rooms and paths to discover. All the storytelling happens in-game, with no cut-scenes to distract you from the grisly reality of the living, breathing world you’re in. But keep your eyes open - the game won’t show you any sympathy if you miss something important on your uneasy travels.
FULL BODY AWARENESS
Players will experience better immersion being aware of the character’s body and movement. Interaction with the world is realistic - objects are picked up with your hands (instead of just floating in midair), machines and instruments are operated by grabbing the controls, etc.
INVENTORY AND AMMO MANAGEMENT
Your loadout is defined and limited. This plays a big role in keeping the player in an even greater state of awareness throughout the whole game. Players will have to think about when to fight and when to take cover and how their actions affect the world around them. Different play styles will be needed to advance.
